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en:help:v2:maps:file-based-import-kmz [2016/06/20 21:12] alpinequesten:help:v2:maps:file-based-import-kmz [2017/09/12 11:21] – external edit 127.0.0.1
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 <sub>[[en:help|Online Help]] > [[en:help:v2|AlpineQuest 2.x]] > [[en:help:v2:maps|Maps & Layers]]</sub> <sub>[[en:help|Online Help]] > [[en:help:v2|AlpineQuest 2.x]] > [[en:help:v2:maps|Maps & Layers]]</sub>
  
-====== How to import KML/KMZ map overlays? ====== +====== How to import KML/KMZ overlays? ====== 
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-The application allows you to import most KML/KMZ overlays based on ''"**.JPG**"'' or ''"**.PNG**"'' images, and small overlays based on ''"**.GIF**"'' images.+The application allows you to import most KML/KMZ overlays based on ''"**.JPG**"'' or ''"**.PNG**"'' images, and overlays based on small ''"**.GIF**"'' images.
  
 To import an overlay: To import an overlay:
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 {{ :en:help:v2:maps:file-based-import-kmz-1.jpg?nolink |}} {{ :en:help:v2:maps:file-based-import-kmz-1.jpg?nolink |}}
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 When your file is listed, click on it {{:icon_05.png?nolink}} to start the import. The application will display the number and name of the overlay being currently imported {{:icon_06.png?nolink}}. When your file is listed, click on it {{:icon_05.png?nolink}} to start the import. The application will display the number and name of the overlay being currently imported {{:icon_06.png?nolink}}.
  
 Depending on the size and number of overlays in the file, the import process can be long. At any time, you can click on ''"**Cancel**"'' {{:icon_07.png?nolink}} to stop the import. Depending on the size and number of overlays in the file, the import process can be long. At any time, you can click on ''"**Cancel**"'' {{:icon_07.png?nolink}} to stop the import.
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 +{{:icon_help.png?nolink}} If your overlays contain images located on the Internet, be sure to have a working data connection so the application can download them.
  
 Once the import process is finished: Once the import process is finished: